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Minecraft Playsound Command Generator

Build a Java Edition /playsound command: choose any of the 1,838 sound event IDs, set source, target, position, volume, and pitch, then copy the command.

Sound data: Java Edition 1.21.11 · 1,838 sound events

Build Your /playsound Command

Generated command /playsound minecraft:entity.zombie.ambient master @a ~ ~ ~ 1 1

How the /playsound Command Works

The full syntax is /playsound <sound> <source> <target> [pos] [volume] [pitch] [minVolume]. The source decides which volume slider in the player's settings controls it (master, music, blocks, hostile mobs, and so on). Position defaults to the executor when omitted.

Examples

/playsound minecraft:entity.wither.spawn hostile @a ~ ~ ~ 1 1

Play the wither spawn sound to everyone at their own position.

/playsound minecraft:music_disc.pigstep record @p ~ ~ ~ 1 1

Play the Pigstep music disc to the nearest player.

All 1,838 sound events are on the Sound ID list, grouped by category.

Minecraft Playsound Command Generator FAQ

Why can nobody hear my sound?

Check three things: the source category might be muted in the player settings, the position may be too far away (volume 1 reaches about 16 blocks), or the sound ID is misspelled — copy it directly from the Sound ID list.

What is the difference between volume and minVolume?

Volume sets the audible range and loudness. minVolume sets a floor so the sound is always at least that loud, even at the edge of its range. It is optional and usually omitted.

How do I stop a sound I started?

Use /stopsound <target> [source] [sound]. For example /stopsound @a master minecraft:music_disc.pigstep stops that disc for everyone.

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