Related effects and lists
- All Minecraft effect IDs — the full searchable list.
- Speed — another beneficial effect.
- Haste — another beneficial effect.
- Strength — another beneficial effect.
- Minecraft enchantment IDs — enchant your gear instead.
Saturation is a beneficial (positive) status effect in Minecraft Java Edition 1.21.
minecraft:saturation
Give Saturation II for 60 seconds (Java Edition 1.13+; duration in seconds, then amplifier where 0 = level I):
Remove the effect from the nearest player:
Saturation instantly restores hunger and saturation points each tick, the most direct anti-starvation effect in the game.
Suspicious stew crafted with a dandelion or blue orchid grants a few ticks of Saturation, which is the only survival source. Everything else is command territory.
Because it refills both hunger and the hidden saturation stat, a single dandelion stew provides remarkable food value for almost no ingredients. Flower-farm stew is a legitimate early-game survival strategy.
The effect ID for Saturation is minecraft:saturation. Java Edition 1.13+ /effect commands use this namespaced form. On Java 1.12.2 and earlier the numerical ID was 23.
Run /effect give @p minecraft:saturation 60 1 to get Saturation II for 60 seconds. The first number is the duration in seconds; the second is the amplifier (0 = level I, 1 = level II). Remove it with /effect clear @p minecraft:saturation.
Saturation is a beneficial (positive) status effect in Minecraft Java Edition, based on its registry category (beneficial).
Craft suspicious stew with a dandelion or blue orchid: bowl, red and brown mushrooms, plus the flower. Eating it grants several ticks of Saturation, instantly restoring hunger. Commands are the only other source.
Each tick it restores one hunger point and two saturation points. Since saturation determines how long you can go before hunger drops again, even a short burst keeps you fed for a long time.